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Ys seven trainer
Ys seven trainer










ys seven trainer
  1. #Ys seven trainer portable#
  2. #Ys seven trainer Pc#
  3. #Ys seven trainer series#

A few Ys re-releases also do special things with their soundtracks, specifically their soundtrack history note Ys I & II Chronicles for the PlayStation Portable and the port of Ys: The Oath in Felghana to the same system have the option for players to choose between multiple versions of the games' soundtracks within the games themselves - Chronicles contains the original PC-88 soundtracks from the first two games as well as the newer Complete/ Eternal versions, both in addition to the the JDK-performed remixes (the other two options are synthesized) new to Chronicles, while The Oath in Felghana contains the soundtracks from the PC-88 and Sharp X68000 versions of the original Ys III: Wanderers from Ys in addition to the soundtrack originally composed for The Oath in Felghana itself.įor the longest time, the franchise suffered from extensive No Export for You syndrome after the series' lackluster initial release push in the early 1990s, the primary reason why Ys was practically unheard of outside of Japan for so long. Meanwhile, the Windows version of some Ys games store their audio files in the Ogg Vorbis format (an open format, thus probably supported by almost any media player) and can be found and played by digging through the game's files and getting the ".ogg" files from the music folder.

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In addition to standalone soundtracks, the TurboGrafx-CD games have much of their in-game soundtracks encoded in the same standardized "Red Book" format as a typical audio compact disc, allowing the game discs themselves to double as soundtrack CDs when placed into a CD player or other optical media player. Ys is also famous for its power-rock soundtracks composed by various members of Falcom's "JDK Sound Team", most famously by Yuzo Koshiro (I-II) and Mieko Ishikawa (II-III) and performed by Ryo Yonemitsu (music for the TurboGrafx-16 versions and the "Perfect Collections") and, more recently, Yukihiro Jindo (arrangements of Ys: The Oath in Felghana and Ys I & II Chronicles).

#Ys seven trainer Pc#

The franchise has gotten Video Game Remakes and " re-imaginings" of installments in order to fit them better into the series' ever-expanding mythology (simulataneously, Compilation Rereleases like Ys I & II Complete and Ys Eternal, remakes of Ys I and Ys II, still feature ramming combat, which would be carried over to the PC and Sony PlayStation Portable version Ys I & II Chronicles). Most are generally played with an isometric top-down perspective - the earliest games require Adol to "ram" into enemies in just the right spot to attack and defeat them, while later installments use a traditional Hack and Slash style of game-play (beginning with Ys V).

#Ys seven trainer series#

The games have a few recurring characters (leaving aside Adol, who is the primary playable character in every game except for the Prequels Ys Origin and Ys Strategy) and take place in the same world with a consistent Continuity, but otherwise keep things fresh by introducing a brand new cast of characters, location, and scenario for every major release, not unlike fellow traveling swordsman-starring series The Legend of Zelda.












Ys seven trainer