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Hell let loose update 9
Hell let loose update 9




Running: it's meant to simulate real speeds but the steps and movements are too drawn out, they need to speed it or add more steps in per metre to create a sense of urgency. If no one is talking: if there's no communication, the game becomes frustrating because the idea is about holding ground, not kills - so if no one is working together to make points you can spawn from, you are left to run long distances just to get back in the action. It's not apparent from the start unless you read the manuals, what each role does, so as a noob you don't know how you can help. You have to wrestle a little bit to get it where it needs to go, and with recoil etc. Really easy to switch between squad and team chat - Awesome to overhear over teams chatting when you get close (some sort of proximity chat thing) Things I don't like - Aiming, it seems it's harder to simply aim at an enemy on console, you have sensitivity, this deadzone thing (how much you have to move the stick before it recognises it). Surprisingly - you can see enemy 250m away with some detail. Length of games are long, so you have enough time to really dig in and enjoy it. When you understand how the modes work, it becomes a lot easier in terms of strategy.

hell let loose update 9

If people are willing, it can be immersive if people are working together. No fuss UI, really easy to get into a game and understand how progression works. Things I like about HHL on PS5 - The quality is great, textures, lighting and sound.

hell let loose update 9

When you I've been looking for a larger map > Squad based game for a while, and being more accessible being on PS5 is a bonus.

hell let loose update 9

The quality is great, textures, lighting and sound. I've been looking for a larger map > Squad based game for a while, and being more accessible being on PS5 is a bonus.






Hell let loose update 9